﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace team33_ass3
{
    class Wall : GameObject
    {
        public Wall(Model model, Vector3 pos) : base(model, pos)
        {
            scaleValue = 0.90f;
        }
    }
}
